path: root/include
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authorChristian König <christian.koenig@amd.com>2016-06-15 13:44:00 +0200
committerAlex Deucher <alexander.deucher@amd.com>2016-07-07 14:54:39 -0400
commit74561cd4f128091f41ab698277cde2542dcc5cad (patch)
tree43f0d3eb187c73a8e8270f6f4508c55ccddc25c4 /include
parent99c44632d42c077ddd648025ad43f943fa034a43 (diff)
drm/ttm: remove no_gpu_wait param from ttm_bo_move_accel_cleanup
It isn't used and not waiting for the GPU after scheduling a move is actually quite dangerous. Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Christian König <christian.koenig@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Diffstat (limited to 'include')
1 files changed, 1 insertions, 3 deletions
diff --git a/include/drm/ttm/ttm_bo_driver.h b/include/drm/ttm/ttm_bo_driver.h
index 0d1d9d78c650..697e5f919135 100644
--- a/include/drm/ttm/ttm_bo_driver.h
+++ b/include/drm/ttm/ttm_bo_driver.h
@@ -1004,7 +1004,6 @@ extern void ttm_bo_free_old_node(struct ttm_buffer_object *bo);
* @bo: A pointer to a struct ttm_buffer_object.
* @fence: A fence object that signals when moving is complete.
* @evict: This is an evict move. Don't return until the buffer is idle.
- * @no_wait_gpu: Return immediately if the GPU is busy.
* @new_mem: struct ttm_mem_reg indicating where to move.
* Accelerated move function to be called when an accelerated move
@@ -1016,8 +1015,7 @@ extern void ttm_bo_free_old_node(struct ttm_buffer_object *bo);
extern int ttm_bo_move_accel_cleanup(struct ttm_buffer_object *bo,
- struct fence *fence,
- bool evict, bool no_wait_gpu,
+ struct fence *fence, bool evict,
struct ttm_mem_reg *new_mem);
* ttm_io_prot