From 58fd33dc479f0fcd64bbb751f3d104109945e375 Mon Sep 17 00:00:00 2001 From: Tom Gall Date: Mon, 7 Jan 2013 14:44:50 -0600 Subject: gles2: glslparser tests ported to glsl es 1.00 --- .../storage-qualifiers/static-write-attribute-01.vert | 17 +++++++++++++++++ .../storage-qualifiers/static-write-attribute-02.vert | 19 +++++++++++++++++++ .../storage-qualifiers/static-write-point-coord.frag | 18 ++++++++++++++++++ .../storage-qualifiers/static-write-varying-01.frag | 14 ++++++++++++++ .../storage-qualifiers/static-write-varying-02.frag | 19 +++++++++++++++++++ 5 files changed, 87 insertions(+) create mode 100644 tests/spec/glsl-es-1.00/compiler/storage-qualifiers/static-write-attribute-01.vert create mode 100644 tests/spec/glsl-es-1.00/compiler/storage-qualifiers/static-write-attribute-02.vert create mode 100644 tests/spec/glsl-es-1.00/compiler/storage-qualifiers/static-write-point-coord.frag create mode 100644 tests/spec/glsl-es-1.00/compiler/storage-qualifiers/static-write-varying-01.frag create mode 100644 tests/spec/glsl-es-1.00/compiler/storage-qualifiers/static-write-varying-02.frag (limited to 'tests') diff --git a/tests/spec/glsl-es-1.00/compiler/storage-qualifiers/static-write-attribute-01.vert b/tests/spec/glsl-es-1.00/compiler/storage-qualifiers/static-write-attribute-01.vert new file mode 100644 index 00000000..7ebd324a --- /dev/null +++ b/tests/spec/glsl-es-1.00/compiler/storage-qualifiers/static-write-attribute-01.vert @@ -0,0 +1,17 @@ +// [config] +// expect_result: fail +// glsl_version: 1.20 +// glsles_version: 1.00 +// [end config] +// +// From section 4.3.4 of the GLSL 1.20 spec: +// Attribute variables are read-only as far as the vertex shader is +// concerned. + + +attribute float x; + +float f() { + x = 0.0; + return x; +} diff --git a/tests/spec/glsl-es-1.00/compiler/storage-qualifiers/static-write-attribute-02.vert b/tests/spec/glsl-es-1.00/compiler/storage-qualifiers/static-write-attribute-02.vert new file mode 100644 index 00000000..1182d7ce --- /dev/null +++ b/tests/spec/glsl-es-1.00/compiler/storage-qualifiers/static-write-attribute-02.vert @@ -0,0 +1,19 @@ +// [config] +// expect_result: fail +// glsl_version: 1.20 +// glsles_version: 1.00 +// [end config] +// +// From section 4.3.4 of the GLSL 1.20 spec: +// Attribute variables are read-only as far as the vertex shader is +// concerned. + +attribute float x; + +void f(out float y) { + y = 0.0; +} + +void g() { + f(x); +} diff --git a/tests/spec/glsl-es-1.00/compiler/storage-qualifiers/static-write-point-coord.frag b/tests/spec/glsl-es-1.00/compiler/storage-qualifiers/static-write-point-coord.frag new file mode 100644 index 00000000..b909f94b --- /dev/null +++ b/tests/spec/glsl-es-1.00/compiler/storage-qualifiers/static-write-point-coord.frag @@ -0,0 +1,18 @@ +// [config] +// expect_result: fail +// glsl_version: 1.20 +// glsles_version: 1.00 +// [end config] +// +// From section 4.3.6 of the GLSL 1.20 spec: +// A fragment shader can not write to a varying variable. +// +// From section 7.6 of the GLSL 1.20 spec: +// The following varying variables are available to read from in a fragment shader. +// ... +// varying vec2 gl_PointCoord; + + +void g() { + gl_PointCoord = vec2(0.0); +} diff --git a/tests/spec/glsl-es-1.00/compiler/storage-qualifiers/static-write-varying-01.frag b/tests/spec/glsl-es-1.00/compiler/storage-qualifiers/static-write-varying-01.frag new file mode 100644 index 00000000..c2f320ce --- /dev/null +++ b/tests/spec/glsl-es-1.00/compiler/storage-qualifiers/static-write-varying-01.frag @@ -0,0 +1,14 @@ +// [config] +// expect_result: fail +// glsl_version: 1.20 +// glsles_version: 1.00 +// [end config] +// +// From section 4.3.6 of the GLSL 1.20 spec: +// A fragment shader can not write to a varying variable. + +varying float x; + +void g() { + x = 0.0; +} diff --git a/tests/spec/glsl-es-1.00/compiler/storage-qualifiers/static-write-varying-02.frag b/tests/spec/glsl-es-1.00/compiler/storage-qualifiers/static-write-varying-02.frag new file mode 100644 index 00000000..1907ba04 --- /dev/null +++ b/tests/spec/glsl-es-1.00/compiler/storage-qualifiers/static-write-varying-02.frag @@ -0,0 +1,19 @@ +// [config] +// expect_result: fail +// glsl_version: 1.20 +// glsles_version: 1.00 +// [end config] +// +// From section 4.3.6 of the GLSL 1.20 spec: +// A fragment shader can not write to a varying variable. + + +varying float x; + +void f(out float y) { + y = 0.0; +} + +void g() { + f(x); +} -- cgit v1.2.1