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2013-03-29arb_texture_query_lod: Test textureQueryLOD with lod-biasing.Matt Turner
2013-03-29shader_runner: Add lod_bias option to texparameter.Matt Turner
2013-03-29arb_texture_query_lod: Test textureQueryLOD with no mipmapping.Matt Turner
2013-03-29arb_texture_query_lod: Test textureQueryLOD with nearest filtering.Matt Turner
2013-03-29shader_runner: Add 'draw rect tex'Matt Turner
2013-03-29glsl-4.00/ARB_texture_query_lod: Generate compiler tests for built-in functionsMatt Turner
2013-03-28arb_texture_multisample: add new negative-max-samples testChris Forbes
2013-03-28ext_framebuffer_multisample: skip negative-max-samplesChris Forbes
2013-03-26primgen: new test for PRIMITIVES_GENERATED queryMarek Olšák
2013-03-25util: move #define GLXBadProfileARB from .c file to .h fileBrian Paul
2013-03-24glsl-fs-main-return-conditional: Test for using return in mainRoland Scheidegger
2013-03-22shader_runner: remove explicit #version from outerProduct generated tests.Stuart Abercrombie
2013-03-22glsl-1.50: add complex VS+FS interface blocks execution testJordan Justen
2013-03-22glsl-1.50: add more negative tests for interface block linkingJordan Justen
2013-03-22texelFetch: require ALPHA in the visualDave Airlie
2013-03-20glsl-1.40: Add a simple test of math on uniform buffer loads.Eric Anholt
2013-03-20GL_ARB_fragment_program/sparse-samplers: Test for a bug in i965.Eric Anholt
2013-03-20Add tests/spec/glsl-es-1.00/execution/maximums shader testsTom Gall
2013-03-20glx_arb_create_context: Remove unused variables.Rico Schüller
2013-03-20glean/tfpexceptions: disable unused print_float() functionRico Schüller
2013-03-19glx-query-drawable: Remove unused window variable.Rico Schüller
2013-03-19Fix etc2 test for format=COMPRESSED_R11_EACAnuj Phogat
2013-03-19fbo-clear-formats: clean up error handlingBrian Paul
2013-03-19rg-teximage: remove large stack allocationsBrian Paul
2013-03-19texunits: clean-up GL error checking codeBrian Paul
2013-03-19texunits: increase size of arrays to fix crashBrian Paul
2013-03-18add Python Mako module to the list of prerequisitesBrian Paul
2013-03-14depthstencil-render-miplevels: Add test for size 273.Paul Berry
2013-03-14Eliminate code duplication in all.tests for depthstencil-render-miplevelsPaul Berry
2013-03-12Plug the built-in test generator to the CL test list [v2]Aaron Watry
2013-03-12Add a python generator for integer builtin function tests [v2]Aaron Watry
2013-03-11fbo-maxsize: use piglit_get_gl_enum_name()Brian Paul
2013-03-11fbo-maxsize: minor test improvementsBrian Paul
2013-03-11framework: document return value of ExecTest::run()Brian Paul
2013-03-11framework: add a few more stderr strings to ignoreBrian Paul
2013-03-10Move re.compile for regex into CoreDylan Baker
2013-03-10Replaces getopt with argparseDylan Baker
2013-03-10Bumps python required version to 2.7Dylan Baker
2013-03-10piglit-print-commands.py: Drop dead resume codeDylan Baker
2013-03-10piglit-run.py: Add --resume to the help menuDylan Baker
2013-03-10piglit-run.py: Replace Piglit's --concurent flag with --no-concurrencyDylan Baker
2013-03-10Change --tests to --include-testsDylan Baker
2013-03-09oes_compressed_etc2_texture-miptree: Fix build.José Fonseca
2013-03-08Enable etc2 tests on gl contexts that support GL_ARB_ES3_compatibility extensionAnuj Phogat
2013-03-08glx_arb_create_context: Add current-no-framebuffer testAdam Jackson
2013-03-06glsl-1.30: add basic test for testing textureOffset functionality.Roland Scheidegger
2013-03-03arb_texture_multisample: Avoiding C99-style struct initializers.José Fonseca
2013-03-03arb_texture_multisample: add new test for errorsChris Forbes
2013-03-03arb_texture_multisample: add new targets to texelFetchChris Forbes
2013-03-03arb_texture_multisample: add new sampler targets to textureSizeChris Forbes