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-rw-r--r--sound/pci/hda/hda_codec.c20
1 files changed, 17 insertions, 3 deletions
diff --git a/sound/pci/hda/hda_codec.c b/sound/pci/hda/hda_codec.c
index 5f2005098a60..ec0b8595eb4d 100644
--- a/sound/pci/hda/hda_codec.c
+++ b/sound/pci/hda/hda_codec.c
@@ -2939,6 +2939,20 @@ static int hda_codec_runtime_resume(struct device *dev)
#endif /* CONFIG_PM */
#ifdef CONFIG_PM_SLEEP
+static int hda_codec_force_resume(struct device *dev)
+{
+ int ret;
+
+ /* The get/put pair below enforces the runtime resume even if the
+ * device hasn't been used at suspend time. This trick is needed to
+ * update the jack state change during the sleep.
+ */
+ pm_runtime_get_noresume(dev);
+ ret = pm_runtime_force_resume(dev);
+ pm_runtime_put(dev);
+ return ret;
+}
+
static int hda_codec_pm_suspend(struct device *dev)
{
dev->power.power_state = PMSG_SUSPEND;
@@ -2948,7 +2962,7 @@ static int hda_codec_pm_suspend(struct device *dev)
static int hda_codec_pm_resume(struct device *dev)
{
dev->power.power_state = PMSG_RESUME;
- return pm_runtime_force_resume(dev);
+ return hda_codec_force_resume(dev);
}
static int hda_codec_pm_freeze(struct device *dev)
@@ -2960,13 +2974,13 @@ static int hda_codec_pm_freeze(struct device *dev)
static int hda_codec_pm_thaw(struct device *dev)
{
dev->power.power_state = PMSG_THAW;
- return pm_runtime_force_resume(dev);
+ return hda_codec_force_resume(dev);
}
static int hda_codec_pm_restore(struct device *dev)
{
dev->power.power_state = PMSG_RESTORE;
- return pm_runtime_force_resume(dev);
+ return hda_codec_force_resume(dev);
}
#endif /* CONFIG_PM_SLEEP */